- Joined
- Dec 16, 2015
- Messages
- 10
- Lightroom Experience
- Beginner
I apologize if this has been discussed before, but I haven't been able to find relevant threads.
I do considerable spot removal where elements overlap, such as a tree branch located behind a model. The LR clone & heal tools are fantastic, until I get to the point of overlap between the two elements. The clone tool tends to give a hard edge while the heal tool is softer, but tends to blur the two elements together (creating a "smudge" between the two contrasting parts). So my question is how to best address these points of intersection.
My solution has been to first use the clone tool (with feathering that matches the sharpness of the image) to "paste over" a small part of the element to be removed at the point of intersection, and to then use the heal tool to "heal the clone." This enables me to use the heal tool without getting too close to the remaining element which would otherwise cause the smudging (I'm sure there's a better term for this... like advanced gaussian non-linear blending). Even though this strategy works, it's cumbersome and time consuming.
I'm rather new to LR, and with all the great features it has, I'm sure I'm missing something really basic. Any help would be greatly appreciated!
I do considerable spot removal where elements overlap, such as a tree branch located behind a model. The LR clone & heal tools are fantastic, until I get to the point of overlap between the two elements. The clone tool tends to give a hard edge while the heal tool is softer, but tends to blur the two elements together (creating a "smudge" between the two contrasting parts). So my question is how to best address these points of intersection.
My solution has been to first use the clone tool (with feathering that matches the sharpness of the image) to "paste over" a small part of the element to be removed at the point of intersection, and to then use the heal tool to "heal the clone." This enables me to use the heal tool without getting too close to the remaining element which would otherwise cause the smudging (I'm sure there's a better term for this... like advanced gaussian non-linear blending). Even though this strategy works, it's cumbersome and time consuming.
I'm rather new to LR, and with all the great features it has, I'm sure I'm missing something really basic. Any help would be greatly appreciated!