atolkachev
Member
- Joined
- Mar 21, 2020
- Messages
- 91
- Lightroom Version Number
- 13.5.1
- Operating System
- macOS 15 Sequoia
My two biggest banes in LrC have been sync and import. With sync under control -- thanks in a large part to this forums -- I want to concentrate on import. Is it me, is it them, or is it just what it is.
My average import is 1000 images. I don't think it's considered extravagant. It would have been 2-3 times that if I did not pre-cull images in Photomechanic. I used to import everything I shot into LrC and then cull. Now my first culling pass is outside of LrC, which reduces the number of images being synced to the cloud by a factor of 2 or 3, and that'a good thing. But there may have been unintended consequences.
First, I will describe the behavior and I want to compare notes whether all, most or no one is going through the same. I want to hear from users who consistently import 500+ images at a time.
I have the following settings:
1. Prior to, or immediately after, importing a medium (500) to large (1000+) size batch, I pause cloud syncing. This is to both rule out sync as the cause or contributing factor to the slowness described below and to avoid unnecessary syncing before the initial batch edits are applied and re-trigger sync.
2. All imported images are added to a new collection. The collection is enabled for syncing, but sync is paused as explained above.
3. Build previews: Embedded & Sidecar. This was suggested in an article or video a couple of years ago as a game-changer to the culling process. At the time, switching from photo to photo in a newly imported batch took forever (in Library as well Develop), and culling was a drag. Today, given my use of Photomechanic with its reported creation of XMPs, and presumed improvements in LrC, I am wondering if this setting is a good idea anymore.
4. Build smart Previews: Off. I don't need the initial import to be any more draggy than it is.
5. In Preferences, Use Graphic Processor is set to Custom with all three boxes checked: Use GPU for display, for image processing, and for Export. Other options would be Auto and Off, and I am willing to experiment with those. I don't understand the recommendations along the lines of "if things are slow, turn off hardware acceleration", but I will take experts' word for it.
Once I hit Import, photos show up in the Current Import temp collection lightning fast. Whether JPEG or RAW. Leaps and bounds over what it was 2-3 years ago. But then the misery starts, which was not the case before. I am trying to figure when it started. I would say 4-6 months ago. I have been using Photomechanic for three years. I believe the misery may have started with LrC 13.3, but I am not sure.
Symptoms of the misery.
1. The Fetching Initial Previews progress bar appears frozen at 2%. It is not frozen, and will advance to 5 or even 10% after 15-30 minutes, but appears frozen. I started writing this post after doing an import of 1400 images about an hour ago, and the Fetching Initial Previews has only reached about 10%. Then, at some point, it will magically jump to about 60% and after that will finish within reasonable time. Presumably, it is the Embedded & Sidecar previews it is fetching. Is it doing anything else?
2. Right-clicking any of the imported images and selecting Go to Collection> shows "Not in any collections", even though the collection has been created and can be navigated to.
3. Right-clicking an image and selecting Show in Finder will take 1-2 minutes before Finder opens.
4. Right-clicking an older image and selecting Develop Settings> Copy Settings... will take 30-60 seconds before the dialog opens. And pasting setting onto new images -- forget it, I don't even try it anymore until this phase is over.
5. Dragging an image from the current import to an existing collection does not increment count of the images in the target collection for a while. Something like 1-2 minutes.
6. Hitting rating number key on a newly imported image reports "Set Rating to 3" in an overlay, but the stars do not appear in the Grid Library view, or Loupe view or Develop module for a while. Quite a while. It has been 3 minutes and counting since I hit "3" on an image.
Update: the Fetching Initial Previews progress bar is to about 15%. The import was done 1h 15 minutes ago. This is the slowest I have ever seen it.
Update: the 3 stars appeared on the image in Grid view and long-ago clicked "Copy develop settings" dialog popped up at the same time after about 5 minutes. It is like pipes get unclogged in fits and starts. Fetching Initial Previews progress is to about 22%. The process speeds up toward the end, but it has been 1.5 hour, and it is only a 1400 image import.
7. If I were foolish enough to start editing or (God forbid) pasting settings at this point, the things I would notice would be: edits not taking, edits disappearing, edits flickering in and out repeatedly, empty History, History repopulating after 30-60 seconds, Undo not undoing the last operation, but a random operation from the past, etc., etc. I am not doing any edits until star ratings and pick flags start taking right away, and it seems I am a long way from that moment.
I will definitely try my next import with Minimal instead of Embedded & Sidecar selected for the Build Previews option ("None" is not an option). I may also experiment with turning on Build Smart Previews import option. I used to have it on and ended up blaming it for slow initial import -- this is going back three years, when the slowness happened during the import as opposed to just after as it does now.
Basically, I was willing to hypothetically blame the after-import LrC unresponsiveness (ostensibly due to the slow Fetching Initial Previews) on my use of Photomechanic, which reportedly creates XMPs, plus my choice of using Embedded & Sidecar previews, plus some recent change in LrC.
But I checked my folders and I see that Photomechanic is NOT in fact creating XMPs for JPGs. For RAW, yes, but I am dealing with 1400 JPGs in this import, and this is the longest I have ever seen Fetching Initial Previews take. It is only about 30% done after more than 1.5 hour.
I am happy to blame Adobe for this screwup, but will be happier if something about my setup and my choices explains this behavior and can fix it. I did run First Aid on my SSD drive, and it did not find any issues.
Sorry about another long post. My LrC have been out of commission for close to two hours, so I had nothing better to do.
My average import is 1000 images. I don't think it's considered extravagant. It would have been 2-3 times that if I did not pre-cull images in Photomechanic. I used to import everything I shot into LrC and then cull. Now my first culling pass is outside of LrC, which reduces the number of images being synced to the cloud by a factor of 2 or 3, and that'a good thing. But there may have been unintended consequences.
First, I will describe the behavior and I want to compare notes whether all, most or no one is going through the same. I want to hear from users who consistently import 500+ images at a time.
I have the following settings:
1. Prior to, or immediately after, importing a medium (500) to large (1000+) size batch, I pause cloud syncing. This is to both rule out sync as the cause or contributing factor to the slowness described below and to avoid unnecessary syncing before the initial batch edits are applied and re-trigger sync.
2. All imported images are added to a new collection. The collection is enabled for syncing, but sync is paused as explained above.
3. Build previews: Embedded & Sidecar. This was suggested in an article or video a couple of years ago as a game-changer to the culling process. At the time, switching from photo to photo in a newly imported batch took forever (in Library as well Develop), and culling was a drag. Today, given my use of Photomechanic with its reported creation of XMPs, and presumed improvements in LrC, I am wondering if this setting is a good idea anymore.
4. Build smart Previews: Off. I don't need the initial import to be any more draggy than it is.
5. In Preferences, Use Graphic Processor is set to Custom with all three boxes checked: Use GPU for display, for image processing, and for Export. Other options would be Auto and Off, and I am willing to experiment with those. I don't understand the recommendations along the lines of "if things are slow, turn off hardware acceleration", but I will take experts' word for it.
Once I hit Import, photos show up in the Current Import temp collection lightning fast. Whether JPEG or RAW. Leaps and bounds over what it was 2-3 years ago. But then the misery starts, which was not the case before. I am trying to figure when it started. I would say 4-6 months ago. I have been using Photomechanic for three years. I believe the misery may have started with LrC 13.3, but I am not sure.
Symptoms of the misery.
1. The Fetching Initial Previews progress bar appears frozen at 2%. It is not frozen, and will advance to 5 or even 10% after 15-30 minutes, but appears frozen. I started writing this post after doing an import of 1400 images about an hour ago, and the Fetching Initial Previews has only reached about 10%. Then, at some point, it will magically jump to about 60% and after that will finish within reasonable time. Presumably, it is the Embedded & Sidecar previews it is fetching. Is it doing anything else?
2. Right-clicking any of the imported images and selecting Go to Collection> shows "Not in any collections", even though the collection has been created and can be navigated to.
3. Right-clicking an image and selecting Show in Finder will take 1-2 minutes before Finder opens.
4. Right-clicking an older image and selecting Develop Settings> Copy Settings... will take 30-60 seconds before the dialog opens. And pasting setting onto new images -- forget it, I don't even try it anymore until this phase is over.
5. Dragging an image from the current import to an existing collection does not increment count of the images in the target collection for a while. Something like 1-2 minutes.
6. Hitting rating number key on a newly imported image reports "Set Rating to 3" in an overlay, but the stars do not appear in the Grid Library view, or Loupe view or Develop module for a while. Quite a while. It has been 3 minutes and counting since I hit "3" on an image.
Update: the Fetching Initial Previews progress bar is to about 15%. The import was done 1h 15 minutes ago. This is the slowest I have ever seen it.
Update: the 3 stars appeared on the image in Grid view and long-ago clicked "Copy develop settings" dialog popped up at the same time after about 5 minutes. It is like pipes get unclogged in fits and starts. Fetching Initial Previews progress is to about 22%. The process speeds up toward the end, but it has been 1.5 hour, and it is only a 1400 image import.
7. If I were foolish enough to start editing or (God forbid) pasting settings at this point, the things I would notice would be: edits not taking, edits disappearing, edits flickering in and out repeatedly, empty History, History repopulating after 30-60 seconds, Undo not undoing the last operation, but a random operation from the past, etc., etc. I am not doing any edits until star ratings and pick flags start taking right away, and it seems I am a long way from that moment.
I will definitely try my next import with Minimal instead of Embedded & Sidecar selected for the Build Previews option ("None" is not an option). I may also experiment with turning on Build Smart Previews import option. I used to have it on and ended up blaming it for slow initial import -- this is going back three years, when the slowness happened during the import as opposed to just after as it does now.
Basically, I was willing to hypothetically blame the after-import LrC unresponsiveness (ostensibly due to the slow Fetching Initial Previews) on my use of Photomechanic, which reportedly creates XMPs, plus my choice of using Embedded & Sidecar previews, plus some recent change in LrC.
But I checked my folders and I see that Photomechanic is NOT in fact creating XMPs for JPGs. For RAW, yes, but I am dealing with 1400 JPGs in this import, and this is the longest I have ever seen Fetching Initial Previews take. It is only about 30% done after more than 1.5 hour.
I am happy to blame Adobe for this screwup, but will be happier if something about my setup and my choices explains this behavior and can fix it. I did run First Aid on my SSD drive, and it did not find any issues.
Sorry about another long post. My LrC have been out of commission for close to two hours, so I had nothing better to do.